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Tuesday, 19 April 2016

Blood and Plunder

Long Time and No Post - there's a reason for that, I've been doing "my own thing" with my own Rules and Miniatures Range - and I had become thoroughly disillusioned with Pirate Wargaming, Freebooters Fate just wasn't cutting it for me and neither was Cutlass (both were too fantasy) and Legends of the High Seas was too simplistic.

I tried Ospreys "On the Seven Seas" - but (to be frank) it was s**t, so I sold off all the Miniatures and the Rules I purchased during the "Nickstarter" and moved on - putting Pirate Gaming behind me for a time.

Move Forward to Today - and Firelock Games have started their Kickstarter for their new Game "Blood and Plunder", the game play looks great and the Miniatures are gorgeous.

Blood and Plunder by Firelock Games


COULD THIS be "the one" - the game I've been searching for FOR YEARS. Anyone who knows me, knows I am irrationally picky over me Pirates - if its fantasy pirates, they have to be vibrant and interesting - if its historical, it has to be accurate and exciting (although, being accurate IS exciting for me LMAO).


Blood and Plunder as it seems, has the accurate thing in spades - From the Official blurb - "Blood and Plunder is designed to transition seamlessly between land, naval and amphibious combat using a uniform rule set and scale. And if you’re worried this seems too grand to be practical, you’ll be glad to know that a standard game (on or off a ship) can be played on a small kitchen table with 13-50 models in less than 2 hours"

It ALMOST sounds to be too good to be true - but they have Benerson Little (an American who's focus is naval history, in particular Pirates and the Golden Age of Piracy in the Caribbean) - ALWAYS a good sign when rules designers get an expert on board.


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